DC Legends

Warner Bros. Games · Featured Work

Warner Brothers Games

At Warner Bros. Games San Francisco, I worked as a Mobile Publishing Designer supporting the marketing and growth of mobile titles across the WB Games and HBO portfolio. My work spanned user acquisition advertising, A/B testing, social media creative, video editing, and motion graphics for games including DC Legends, Game of Thrones: Conquest, Westworld Mobile, Injustice 2, and Shadow of War: Mobile. I collaborated across creative and marketing teams to develop and iterate content designed to engage players and drive acquisition.

Motion DesignPerformance MarketingCharacter ArtSocial CreativeVideo Production
15+
Augmented Rank-Ups
8+
Character Spotlights
3+
Game Titles
100+
Creative Assets

01 · The Process

From Capture to Campaign

How raw in-engine gameplay becomes a full social and paid media campaign — three steps from Unity to delivery.

01

Unity Capture

Playing the game in-engine to discover and capture the most compelling moments — framing hero poses, combat beats, and cinematic angles worth turning into marketing assets.

Unity Editor workspace
Penguin spotlight GIF 1
Penguin spotlight GIF 2
Penguin spotlight GIF 3
Penguin spotlight GIF 4

In-Unity Capture

02

Edit & Effects

Raw captures get treated with lower thirds, motion effects, color grading, and pacing — elevating gameplay footage into polished, on-brand creative.

Napalm umbrella lower thirdHenchy attack lower thirdLegendary lower third

Lower Thirds

03

Final Assets

Delivered as GIFs, character spotlights, trailers, rank-up videos, and screenshots — built for social and paid media across every market.

Penguin spotlight screenshot

Spotlight, Rank-Up & Device

02 · Character Spotlights

Character Spotlight Series

A series of character-driven ads featuring the DC universe roster, each highlighting unique powers and abilities.

Flash

Martian Manhunter

Superboy

Clayface

Scarecrow

Red Hood

Red Robin

Superman

03 · Production at Scale

Augmented Rank Up Series

After identifying player progression and character advancement as strong engagement drivers, I developed the Augmented Rankup Series for DC Legends. The concept focused on the game’s most visually compelling progression moment: ranking up a character and unlocking their more powerful “Legendary” form. The initial short-form video ad performed well, leading me to develop a modular video template that made it possible to quickly produce and test multiple character variations at scale.

04 · Endcards

Branded Endcards for UA Campaigns

I created branded video endcards for DC Legends and Injustice 2 Mobile, establishing a consistent visual identity for games that previously had no dedicated endcard assets in their marketing library. Each endcard was designed and motion-animated in multiple formats for different advertising platforms, creating a reusable system for future campaigns. These templates became the standard endcards for subsequent video ads, helping improve production quality while significantly speeding up creative production.

DC Legends Endcard

Injustice 2 Endcard

05 · Shadow of War

Shadow of War

Promotional key art and video assets for Middle-earth: Shadow of War — The Mobile Game.

Shadow of War 1
Shadow of War 2
Shadow of War 3
Shadow of War 4